







Concept by Guillaume T. Delbarre:
https://www.artstation.com/artwork/Wmnm63
Blender for the Blocking, Zbrush for sculpt High Poly, Blender for Retopo and UVs. For Baking and presentation I used Marmoset. All textures are made in Substance Painter.
Concept by Guillaume T. Delbarre:
https://www.artstation.com/artwork/Wmnm63
Blender for the Blocking, Zbrush for sculpt High Poly, Blender for Retopo and UVs. For Baking and presentation I used Marmoset. All textures are made in Substance Painter.